w00t
Mon May 26, 2014 1:47 am
Approved
Tue May 27, 2014 9:29 am
Holla!
Tue May 27, 2014 7:20 pm
Sup
Tue May 27, 2014 8:04 pm
test
Fri Dec 5, 2014 8:18 am
Grax
Brigadier General ![]() Posts: 161
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Posted on Mon Apr 21, 2003 12:13 pm
Just in case ya didn't know.
...Additionally each facility provides its own unique set of benefits to the side that can maintain control over it. Some of these benefits also transfer over to other facilities controlled by friendly forces. Amp Station - Provides self-regenerating shields to Wall Turrets thus upping their defensive capability. Also increases the radius of friendly Spheres of Influence thus extending their domain. Additionally it extends the operational time of Facilities by decreasing all NTU consumption rates. Bio Lab - Decreases the time it takes to successfully respawn at Friendly Facilities. Also upgrades Medical Terminals to Advanced Medical Terminals. Dropship Center - Where one can obtain the massive airborne troop transport, the Galaxy. Interlink Facility - Enables your soldier's radar to now detect certain enemy vehicles that otherwise would be hidden from it and also provides Wall Turrets with an automated defensive mode against the vehicles it reveals on radar. Tech Plant - Provides access to advanced assault vehicles such as the Reaver, Heavy Assault Buggies, and Heavy Assault Tanks. In addition, each empire has its own Sanctuary and Main Base where their soldiers can plan, regroup, & reequip if necessary. The rest can be found here. [ This message was edited by: Grax on 2003-04-22 08:15 ] |